![]() Coordinated combined arms attacks are necessary to break carefully planned defenses and ambushes. Kriegspiel transforms the game into a casual yet platoon-level combat "simulator". Kriegspiel has extraordinary attention to detail - ranging from real vehicle acceleration, to overpenetration damage modifers, to correct gun traverse and elevation. ![]() AI difficulty level is graduated by resource modifiers, rather than intelligence. The mod incorporates a slew of intelligence changes to the AI, particularly increasing their use of cover and aggressiveness. Kriegspiel's shrapnel and concussion system. ![]() It stresses the use of smaller squads (sections) for small unit tactics, in depth combat with randomized criticals on every weapon, greater map object permanence, unit morale, a vehicle fire system, and even a physical bullet and physical shrapnel system. Named after Avalon Hill's 1970 hex grid game - "Kriegspiel" - Kriegspiel V5: Realism Overhaul is a mechanically ambitious mod for Company of Heroes 2. ![]() Steam workshop mod page, subscribe to download: ![]()
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